To
start with I really struggled coming up with an idea for this project
because I wanted something new, original and something different
from the mass thats already out there. I knew I wanted to work with
landscapes but wasn't sure what I wanted to do with them to make them
different from every other landscape shot. I knew the aesthetic I
wanted to do, black and white fine art working with long exposures,
but because this was how I normally worked I needed to make it
different some how. My first thoughts were of making it into a
surreal landscape project, but again I still wasn't sure how I wanted
to do this. I researched all sorts of surreal artists and got no real
inspiration from it. I finally decided on putting objects in
environments that they don't belong when looking at artists like
George Christakis, and using techniques like forced perspective and
image composites to make it happen. As this is a common technique and
subject matter I needed to think of other ways to make the images
different from everything else out there. This was when I came up
with the idea of making the images 3D with either anaglyphs or
stereograms. Both old but seemingly forgotten techniques. With all
three of these techniques, fine art style, surreal subject and 3D
presenting method I should be able to come up with something new and
original, something that will stand out against the others, depending
on the execution.
Overall
I'm not entirely happy with the way the planning has gone for this
project. I was completely at a loss of what to do and no motivation
at the start so didn't know where to begin. Things finally picked up
but then I had problems finding particularly relevant artists that
worked in similar ways and shot similar things. I think its because
the idea of the project is based on so many different things, the
landscape, surrealism and 3D. The landscape and surrealism has plenty
to research into individually but when combining them it becomes a
struggle. 3D alone was difficult to find research for, its an old
technique but finding practising current artists was near impossible.
For
the test shoot I really needed to plan it better, I had no idea where
to go and ending going to Epping forest quite spontaneously. However
this did work out as ended up finding a location for further shoots.
It did mean I wasn't able to implement the surreal idea however. But
because it meant I could see if the 3D effect would work and meant I
could see how easy it was to use it was successful because I knew I
would be able to use it for the rest of the project.
Overall
I think the project could end up being a little bit too complicated.
Too many elements in it could make or break it. Depending on how
things go I might have to drop the surreal element out to make the
whole project more feasible. Apart from that I'm happy with the idea
of the project, although time management could have been done better.